Launchers like Slope and GameMaker: Studio have been around since 2011 and have become synonymous with iOS games.
But the new slope games launcher is taking the game creation process to the next level.
The app uses Apple’s new GameMaker tools to build the perfect slope experience, allowing you to create your own slopestyle videos, cut them up into playlists and share them across social networks like Facebook, Instagram and Vine.
But unlike most of the other popular iOS game creation tools, Slope allows you to select the best games you want to share and launch them on any device with an iOS device and a slopecast.
The platform has a lot of potential, but it’s also got some major limitations.
“If you’re a game creator, you’re probably looking at something that’s going to cost a few hundred dollars,” says Jason Schatz, co-founder and CEO of Slope.
What Slope lacks in speed, it more than makes up for in depth design. “
We’ve made a lot from the previous SDKs, so that’s really cool to see.”
What Slope lacks in speed, it more than makes up for in depth design.
The game creator can easily export to a video player, which will allow you to edit, share, re-share and edit videos directly from the app.
There’s also a built-in “Share” button for sharing video directly to social media networks like Twitter, Instagram or Vine.
You can also upload screenshots and audio clips directly from Slope to YouTube and Vine, too.
And if you’re creating a video game that’s more than a couple minutes long, you can upload it to a YouTube video player and upload it from Slopecast to any other device you have.
“You can do a lot more with the game creator than just uploading the game,” says Schatz.
“That’s a huge benefit for a lot, if not all, of the apps that have built-ins.”
Slope is free to download and you can try out the game maker in the app store right now.
If you want more game creation power, you’ll have to wait until the third-party Slope SDK arrives later this year.
“I don’t think Slope can replace any of the games that you’ve created before,” says Ryan O’Brien, a mobile game developer and former CTO at game studio Bluehole.
“But if you do need a more advanced game creation experience, Slopes SDK will be a great alternative.”